label[/qualifiers] "text"
This will write labels anywhere you want, with any size. Use the /xpix= and /ypix= qualifiers to determine the location, in original pixel coordinates. The text must be included in double quotes e.g. ``write this here". A symbol can also be written using the /symbol=n qualifier.
Redefine the color used for the label. The number of each color can be found by doing ``scale" and counting the colors from left to right.
Redefine the size of the symbol from the default value. Values more than 2.0 will tend to be too large!
Plot a symbol on the screen. The value n defines different symbols.
Change the width of the symbol.
Define the X pixel where the label is to be placed, in original pixels.
Define the Y pixel where the label is to be placed, in original pixels.
Examples:
label/x=128/y=128 "<-- 4U 1822-37" ! Write this label